旗舰称:暗黑之门中将不会有局域网功能.-游戏文章
  
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旗舰称:暗黑之门中将不会有局域网功能.

2007-10-31 14:26:06  作者:  来源:互联网  浏览次数:444  文字大小:【】【】【
简介:As you may or may not know, the inclusion of LAN play or the lack thereof in Hellgate: London has been the subject of discussion for months on the Hellgate Guru forum. Flagship’s Ivan Sulic has spoke ...
As you may or may not know, the inclusion of LAN play or the lack thereof in Hellgate: London has been the subject of discussion for months on the Hellgate Guru forum. Flagship’s Ivan Sulic has spoken up and clarified the matter:

As of April 28, 2007…
There will be no LAN play in Hellgate: London.

Why?
It’s a security risk. We have closed servers. We don’t want other people learning how to circumvent our laser grid of defenses. We don’t want other people running their own fake HG:L servers and ripping people off.

Why does it suck and why is it good?
No LAN doesn’t suck at all. I know, I’m supposed to say things like that. It’s somewhere in my job description. But when you really think about it… Who the fuck cares? LAN was great when we didn’t have broadband. It’s also awesome if you’re willing to lug your stupid computer around all over the place. But HG:L runs on closed servers and we have free online multiplayer that’s every bit as robust as Diablo II. So why even bother with LAN?

You can discuss the topic on our forum. And while you’re at it, Ivan has also posted a topic on the subject of Dual-Monitor Support which you can read here. Here’s what he had to say on that:

Hellgate: London does not feature dual monitor support.

Why?
The better question is “Why would we ever support two monitors?” There’s no cockpit. There’s no rearview mirror. There’s no dire need of extra peripheral vision. Heck, the main character is in the center of the screen!

Dual Monitors would suck unless we seriously reworked character and UI positioning and we’re not going to do that this late in the game for a relatively small segment of the market…especially since it wouldn’t make Hellgate any more enjoyable than it is now. In fact, it’d probably just make the game worse.

你可能不知道,暗黑之门:伦敦是否包括局域网功能一直是近几个月来暗黑之门Guru论坛讨论的话题.旗舰工作室的Ivan Sulic出面解释并澄清了这个问题:


理由?
这是个安全隐患.我们有封闭服务器.我们不想有人学会如何绕过防火墙攻击我们,也不想他人建立私服从中获利.

缺少局域网功能是否令人失望并影响游戏品质?
没有局域网并不会令人失望.我先假设事情真是那样.但是你如果认真的想想...谁又真的在乎呢?在没有网络前局域网自然有它的伟大之处.而如今拖着笨重的机器到处转是多么可怕的事情.但是暗黑之门是运行在封闭的服务器上,而且免费的在线多人游戏部分堪与Diablo II媲美.所以,为什么为局域网烦恼呢?


大家可以在我们论坛上讨论这个话题,在大家关注这个问题的同时,Ivan发了一个关于双显示器游戏的帖子,内容如下:

暗黑之门:伦敦不支持双显示器游戏

理由?
更好的问题是;为什么我们要支持双显示器游戏?没有驾驶座位,没有后视镜,没有对周围额外视野的迫切需要,靠,你的人物就在你面前屏幕的中间!


在大幅度调整角色和UI位置之前双显示器游戏我们不做考虑,我们也不会在游戏没有取得市场较大份额的时候考虑这种问题...尤其是双显示器游戏在现在来说不能从根本上带来游戏性的提高.事实上,很有可能带来负面效果.

文章编辑:zyo