《暗黑之门:伦敦》网络版补丁0.6和0.7即将来临-游戏文章
  
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《暗黑之门:伦敦》网络版补丁0.6和0.7即将来临

2007-11-27 11:54:28  作者:microfan  来源:游侠网  浏览次数:0  文字大小:【】【】【

Patch 0.6
Hello everyone!
We hope our U.S. players had a great Thanksgiving holiday and that everyone had a fantastic weekend of playing Hellgate: London. We kept working through our cornucopia of turkey, stuffing, cranberry sauce, and American football games to get some more fixes done and ready to push out this week.

Patch 0.6 has one very notable fix – the invisible group member bug has been slain. This was a crafty, fierce thing with rows of nasty sharp teeth, but we believe it has now fallen into the mists of legend. We’ll stay vigilant in case it raises its ugly invisible head again.


We’ve also made great strides on the Engineer Drone issue where items become unequipped. There are some cases where Drones (as well as players), will still have items unequip. The main cause of this is when players “ladder up” the equipment on their Character or Drone by using items with statistic bonuses. This results in the Character or Drone being able to use a better overall set of gear than they normally could, and thus causes issues if the items are not equipped in a specific order (or used at all). We’re continuing to work on this one, but it is better with this patch.


As always, we’re reading the forums, getting your feedback, and seeing your desires for Hellgate. The biggest issue we’re currently working on is the client-side memory usage issue. This is very complex and involved, and we also know that it’s a major issue for users. We’re pouring all of our energies right now into working on the game, so if you don’t see us reply to your posts it doesn’t mean we aren’t listening. It just means we’re working hard to make Hellgate: London a better and better experience.


Full patch Notes...




General:
Fixed a bug that caused group members to be invisible to other group members.
Fixed a texture memory leak that occurred when inspecting armor items. This will improve long-term memory usage, especially for players that frequently buy, sell, and analyze items.


Chat:
Increased the number of players in global chat.
The chat window no longer overlaps the Crafter merchant UI panel.
Fixed a bug that prevented the user from interacting with the chat panel via the mouse when the Buddy List or Guild Panel is open.
System messages are now displayed in all chat tabs.
The scroll bar on the Guild Panel should now function properly.


Items:
Items dropped in the world now have slightly lower overall feed requirements.
Analyzers now work as expected on stashed items.


Engineers:
Fixed a bug that caused items equipped on an Engineer Drone to be unequipped when the Engineer summoned the Drone after changing levels.


World Movement:
Fixed a bug that caused players to be randomly teleported under certain circumstances.

Patch Notes Disclaimer: We make every effort to include all upcoming changes in our patch notes, but please be aware that occasionally changes are unintentionally omitted.

Finally, work is well underway on Patch 0.7! This patch will address more of your issues, as well as some surprises for our subscription members. For more details, keep a watchful eye on www.hellgatelondon.com and look for announcements when you launch the game.


Thanks again for playing, and we’ll see you online!


The Hellgate: London Team

水平很有限,粗略翻译了一下。可能有不少错误,请大家指正。


一般性问题
修正了组队时有时队员不可见的bug.
修正了检查道具装备时的内存溢出问题,提高内存使用效率,特别是当玩家进行买卖和辨识物品时.


聊天
增加了在通用频道聊天的玩家数量.
聊天窗口不再遮挡其他界面.
没怎么看懂,好像是修正了一个密聊和工会聊的bug。
系统提示信息现在将显示在所有频道。
工会界面的滚动条现在更合理了。


物品
掉落物品的需求略微降低了些。
辨识卷可以对在仓库的物品上正常使用了。

工程师
修正了一个bug,当工程师升级后,宝宝装备的物品变成无装备的状况。

地图方面
修正了一个玩家在某些情况下被随机传送的bug.

补丁声明

我们尽最大努力修正了上述列表中的bug,也许还有很多无法预料的状况会出现。
最后,我们现在正在进行0.7补丁的制作,这将修正更多的已知问题,
对我们的付费会员来说会有更多惊喜。预知详情敬请留意www.hellgatelondon.com

再次感谢您对HGL的支持,咱们线上见!!

原帖地址:http://game1.ali213.net/thread-1802735-1-1.html

文章编辑:smiky